Ischool

Graphic Design instructor - Project Based

Remote, United States remote Entry Salary not listed
remote Design & Creative Curated
Sign in to apply Free account — we bring you straight back to this role.

About the role

Headquarters: Egypt

iSchool is an innovative and rapidly growing e-learning company that provides online coding and artificial intelligence education to students aged 6 to 18 years old. As a leading platform in the industry, we are committed to equipping the next generation with the skills they need to thrive in the digital era. We are currently seeking a dynamic and passionate individual to join our team as a Coding Instructor for a project-based position lasting 3 months.
Overview
We are seeking a Digital Arts Track Instructor responsible for delivering engaging, hands-on sessions that introduce students to the fundamentals of digital design, animation, video editing, and 3D content creation. The instructor will guide students through practical creative workflows using industry-relevant tools such as Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
The role focuses on helping students understand core visual design principles, animation fundamentals, and digital media production while encouraging creativity, problem-solving, and project-based learning.
Key Responsibilities
Deliver structured sessions covering digital design, animation, video editing, and 3D modeling fundamentals.
Teach students how to use digital creative tools including Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
Guide students through hands-on projects such as designing logos, creating vector illustrations, producing short videos, and building simple 3D models.
Introduce design principles including shape composition, layout, and visual storytelling.
Teach students how to break complex drawings into simple geometric shapes and design creative visual assets.
Explain core 2D animation concepts including animation basics, character joints, and shape-based animation techniques.
Demonstrate how animation is used in games, cartoons, and digital media.
Teach the fundamentals of video editing including trimming clips, arranging timelines, adding text overlays, and adjusting basic audio.
Introduce students to 3D modeling concepts using Blender, including navigating the interface and creating simple low‑poly models.
Explain the differences between Eevee and Cycles render engines and guide students in exporting visual outputs.
Guide students in importing assets into Unity and organizing them for basic game development workflows.
Mentor students during exercises and projects while encouraging creativity and experimentation.
Strong understanding of digital design fundamentals, including composition, layout, and visual storytelling.
Practical experience with digital creative tools, such as Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity.
Knowledge of vector illustration and digital design workflows.
Understanding of 2D animation fundamentals, including shape-based animation and character joints.
Basic knowledge of video editing, including timeline management, trimming clips, adding text overlays, and basic audio adjustments.
Familiarity with 3D modeling concepts in Blender, including creating simple low-poly models.
Basic understanding of render engines (Eevee and Cycles) and exporting visual outputs.
Basic knowledge of game development workflows, including importing and organizing assets in Unity.
Ability to explain complex creative concepts in a simple and engaging way.
Experience in guiding students through practical, project-based learning activities.
Strong communication, mentoring, and classroom engagement skills.
Compatible Salary.
Flexible Hours.
Certificate of Experience
Team Collaboration & Mentorship

To apply: https://weworkremotely.com/remote-jobs/ischool-graphic-design-instructor-project-based

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Design & Creative Figma Remote Collaboration Writing Graphic Design remote

Likely questions

  1. Tell us about work you have done that is close to the Graphic Design instructor - Project Based role.
  2. How would you approach your first 30 days at Ischool?
  3. Which of Figma, Remote Collaboration and Writing have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with Figma, Remote Collaboration and Writing.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Graphic Design instructor - Project Based role because I can bring practical experience in Figma, Remote Collaboration and Writing, learn the team quickly, and contribute to the outcomes Ischool needs from this hire.

Related jobs.

More roles from this company or category.