HyperHug

Live Ops Game Designer

Cyprus full-time Mid Salary not listed
full-time Mid level Design & Creative Curated
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About the role

HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.

We are seeking a Live Ops Game Designer to drive live content in our flagship game, Oxide: Survival Island. You will own the content that keeps players engaged and coming back: from coming up with themes for gacha, battle passes, and offers to briefing the art teams, polishing every detail, and launching it live. If you love setting things up, iterating, and making each event and store drop feel just right — this role is for you.

What You’ll Be Doing:

Design and manage LiveOps features — including events, passes, and offers — from initial concept and scheduling through launch.

Generate themes and concepts for gacha, battle passes, and offers.

Collaborate with 2D/3D art teams: define requirements, brief leads, and manage asset pipelines for in-game features and content.

Keep the web shops filled with fresh content and an up-to-date assortment.

Configure and implement game content in Unity.

Run A/B tests, analyze the performance of events, passes, and offers, and use the findings to improve future iterations.

What We Expect From You:

3+ years of experience in Game Design with a focus on mid-core/hardcore mobile games.

Experience running the full LiveOps loop: events, offers, testing, scheduling, performance analysis.

Strong hands-on experience with Unity.

Proven work in cross-functional teams: dev, art, analytics, marketing.

Extensive player experience and strong interest in the shooter genre.

English - B1+ level, Russian - C1 level.

What We Offer:

Competitive salary.

A passionate and supportive team that values creativity and ownership.

Opportunities for professional growth.

A culture built on initiative, transparency, and collaboration.

Interview prep

Walk in with sharper answers.

Use these suggested prompts to prepare. They are not questions supplied by the employer.

Mid
Design & Creative Data Analysis Mid level full-time

Practice questions

  1. Tell us about work you have done that is close to the Live Ops Game Designer role.
  2. How would you approach your first 30 days at HyperHug?
  3. Which of Data Analysis have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you handle busy days, changing priorities, or pressure at work?

Prepare before the call

  • A recent example that proves your experience with Data Analysis.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Live Ops Game Designer role at HyperHug. My relevant experience is [your example], where I [your action] and achieved [your result].

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